Course description
Skills Gained:
After completing this course, students will be able to:
• Describe the key features of the .NET Framework and Visual Studio
• Create a simple Windows Forms application.
• Explain programming fundamentals.
• Create and use data types and variables.
• Control program execution by using conditional statements and loops.
• Explain the fundamentals of object-oriented programming.
• Create simple object-oriented applications.
• Develop the user interface in a Visual Studio application.
• Validate user input on a Windows form.
• Implement debugging and exception handling in a Visual Studio application.
• Access data in a Visual Studio application.
• Create simple Web applications and XML Web services.
• Explain the key features of the .NET Framework technologies.
• Test and deploy Microsoft .NET Framework applications.
Key Topics: Module 1: Getting Started
This module introduces the .NET Framework and the software development life cycle. It also describes the key features of Visual Studio 2005.
Lessons
• Introduction to Microsoft .NET and the .NET Framework
• Introduction to the Software Development Life Cycle
• Exploring Visual Studio 2005
Lab 1: Getting Started
• Working in the Development Environment
After completing this module, students will be able to:
• Describe Microsoft .NET and the .NET Framework.
• Describe the software development life cycle.
• Explain the key features of Visual Studio 2005.
Module 2: Creating a Simple Windows Forms Application
This module explains how to create a Windows Forms application, how to add controls to a form, and how to compile and run the application.
Lessons
• Creating a Windows Forms Project
• Adding Controls to a Windows Forms Project
• Compiling and Running a Windows Forms Project
Lab 2: Creating a Simple Windows Forms Application
• Creating a Windows Forms Application
• Adding Controls to the Main Form
• Compiling and Testing the Application
After completing this module, students will be able to:
• Create a Windows Forms project.
• Add controls to a Windows Forms project.
• Compile and run a Windows Forms project.
Module 3: Programming Fundamentals
This module explains important programming concepts and terminology. It also covers the main elements of a program and explains how to create and work with items such as functions, properties, and methods. Finally, this module provides guidelines on areas such as naming conventions and code documentation.
Lessons
• Understanding Programming Concepts
• Defining Program Structure and Flow
• Styling and Writing Code
Lab 3: Programming Fundamentals
• Displaying the Current Date on a Form
• Adding a New Form to the Application
• Adding Controls to the New Form
After completing this module, students will be able to:
• Explain basic programming concepts.
• Define program structure and flow.
• Explain guidelines for styling and writing code.
Module 4: Data Types and Variables
This module introduces data types, variables, and constants and explains how to use them. It also explains how to use collections and data type conversion.
Lessons
• Introduction to Data Types
• Defining and Using Variables
• Defining and Using Collections
• Converting Data Types
Lab 4: Data Types and Variables
• Implementing Variables and Constants
• Implementing Arrays and Enumerations
After completing this module, students will be able to:
• Explain the main features of data types.
• Define and use variables.
• Define and use collections.
• Explain data type conversion.
Module 5: Controlling Program Execution
This module describes how to control program execution by writing expressions, conditional statements, and iteration statements.
Lessons
• Writing Expressions
• Creating Conditional Statements
• Creating Iteration Statements
Lab 5: Controlling Program Execution
• Checking User Input
• Enabling and Disabling Controls
After completing this module, students will be able to:
• Write expressions that contain operators.
• Create conditional statements.
• Create iteration statements.
Module 6: Fundamentals of Object-Oriented Programming
This module introduces students to the concepts of object-oriented programming, defines important terminology, and shows the syntax for defining classes and creating instances.
Lessons
• Introduction to Object-Oriented Programming
• Defining a Class
• Creating a Class Instance
Lab 6: Fundamentals of Object-Oriented Programming
• Creating a SalesPerson Class
• Creating and Using a SalesPerson Object
After completing this module, students will be able to:
• Describe the essential features of object-oriented programming.
• Define a class.
• Create a class instance.
Module 7: Creating Object-Oriented Applications
This module describes how to design classes by using the Class Designer tool in Visual Studio, and also describes how to use inheritance and interfaces.
Lessons
• Designing Classes with the Class Designer Tool
• Implementing Inheritance
• Defining and Implementing Interfaces
Lab 7: Creating Object-Oriented Applications
• Creating a Base Class
• Creating Derived Classes
After completing this module, students will be able to:
• Design classes with the Class Designer tool.
• Implement inheritance.
• Define and implement interfaces.
Module 8: Building a User Interface
This module explains how to develop an application by using features such as modal and modeless forms, menus, toolbars, status bars, tool tips, and the HelpProvider control.
Lessons
• Managing Forms and Dialog Boxes
• Creating Menus and Toolbars
• Providing User Assistance
Lab 8: Building a User Interface
• Adding a Menu and a Toolbar to an Application
• Adding a Status Bar and Tooltips to an Application
After completing this module, students will be able to:
• Manage forms and dialog boxes.
• Create menus and toolbars.
• Provide user assistance.
Module 9: Validating User Input
This module explains how to restrict user input on a form, and how to use field-level and form-level validation.
Lessons
• Restricting User Input
• Implementing Field-Level Validation
• Implementing Form-Level Validation
Lab 9: Validating User Input
• Adding an ErrorProvider Component to a Form
• Providing Visual Cues to the User by Enabling an OK Button
After completing this module, students will be able to:
• Restrict user input.
• Implement field-level validation.
• Implement form-level validation.
Module 10: Debugging and Exception Handling
This module introduces students to the types of errors that can occur in an application, and describes how to use a combination of debugging and exception handling to detect and diagnose these errors.
Lessons
• Types of Errors
• Debugging Applications
• Handling Exceptions in Applications
Lab 10: Debugging and Exception Handling
• Detecting Logic Errors
• Handling Run-Time Errors
After completing this module, students will be able to:
• Describe the types of errors that can occur in an application.
• Debug an application.
• Handle exceptions in an application.
Module 11: Accessing Data
This module introduces students to data access in .NET Framework applications, and shows how to access data both by using the Visual Studio integrated development environment (IDE) and by writing code.
Lessons
• Overview of Data Access
• Accessing Data by Using the Visual Studio 2005 Integrated Development Environment
• Programmatic Access to Data
Lab 11: Accessing Data
• Displaying Data by Using a DataGridView Control
• Access Data Programmatically by Using ADO.NET
After completing this module, students will be able to:
• Describe the key features of data access in a .NET Framework application.
• Access data by using tools in the Visual Studio 2005 IDE.
• Access data programmatically by using ADO.NET and the XmlReader class.
Module 12: Creating Web Applications and XML Web Services
This module introduces students to ASP.NET, and describes how to create simple Web applications and XML Web services.
Lessons
• Creating Web Applications
• Creating and Using XML Web Services
Lab 12: Creating Web Applications and XML Web Services
• Creating a Web Application
• Creating and Using an XML Web Service
After completing this module, students will be able to:
• Create a Web application in ASP.NET.
• Create and use an XML Web Service in ASP.NET.
Module 13: Exploring .NET Framework 3.0 Technologies
This module introduces the new .NET Framework 3.0 technologies and explains how to create a Windows Presentation Foundation application and a Windows Communication Foundation service.
Lessons
• Introduction to the .NET Framework 3.0 Technologies
• Introduction to Windows Presentation Foundation
• Introduction to Windows Communication Foundation
Lab 13: Exploring .NET Framework 3.0 Technologies
• Building a Windows Presentation Foundation Application
• Building a Windows Communication Foundation Service
• Accessing a Windows Communication Foundation Service from a Windows Presentation Foundation Client
After completing this module, students will be able to:
• Describe the .NET Framework 3.0 technologies.
• Describe the main features of Windows Presentation Foundation.
• Describe the main features of Windows Communication Foundation.
Module 14: Testing and Deploying Microsoft .NET Framework Applications
This module provides an overview of software testing and explains how to use the Object Test Bench (OTB). It also explains how to deploy Microsoft .NET Framework applications by using both Windows Installer and ClickOnce.
Lessons
• Overview of Testing
• Creating Object Test Bench Objects
• Deploying Microsoft .NET Framework Applications
Lab 14: Testing and Deploying Microsoft .NET Framework Applications
• Testing an Application
• Deploying an Application by Using ClickOnce
• Deploying an Application by Using Windows Installer
After completing this module, students will be able to:
• Describe the main features of application testing.
• Create object test bench objects.
• Deploy Microsoft .NET Framework applications.
Target Audience: The target audience for this course includes both novice programmers who have a minimum of three months’ programming experience and intermediate-level programmers who are otherwise new to .NET Framework development, and want to learn how to use Visual Basic or C#.