ObjectivesPrepares graduates for careers in the fields of computing and software development. Focuses on the practical and theoretical dimensions of computer science. Students select their majors from a wide range of disciplines: Computer Science, Games Programming, Software Engineering. Students can elect to select a second major from any of the above with additional disciplines to choose from including: Computer Security, Information Technology, Internetworking Technologies and Network Administration & Design.
Entry requirementsMinimum admission requirements apply to enter this course. Special admission requirements Students wishing to complete a Games Programming major must complete a TEE mathematics subject or equivalent.
Academic titleBachelor of Computer Science
Course descriptionRelated careers
Computer Programmer, Computer Support Officer, Applications Developer, Systems Analyst, IT Consultant, E-Commerce Developer, Systems Administrator, Webmaster, Software Engineer, Software Designer, Software Support Officer, Project Manager, Wireless Network Administrator, Wireless Systems Developer, Mobile Systems Developer, Games Designer, Games Developer,
This course is available for on-campus study by students with an International student visa. Bachelor of Computer Science students can study unitsets in the following disciplines as part of this course:
* Computer Science
* Games Programming
* Software Engineering
* Computer Security
* Information Technology
* Internetworking Technologies
* Network Administration and Design
This course structure contains information about the units which comprise the course as well as the credit points required to successfully complete it.
The Bachelor of Computer Science degree is a 360 credit point three year full-time award which may be studied in part-time mode.
The degree has three main components:
1. a Foundation program of eight units
2. a Major program consisting of eight units in a specialised area (listed above)
3. a Supplementary program consisting of eight units comprising:
* a second Major from the School of Computer and Information Science or from outside the School: students are recommended to follow this option
Or
*
a Minor area of study, plus electives
Or
*
an Elective program of eight units
GENERAL RULES
Regardless of which pattern students choose, it is required that:
· Normally no more than twelve of the units (180 credit points) studied should be at first year level
· Normally four units (60 credit points) should be at third year level
Year One
Students must complete the following core units:
Unit Description Points
CSG1132 Communicating in an IT Environment 15
CSP1150 Programming Principles 15
ENS1161 Computer Fundamentals 15
CSI1241 Systems Analysis 15
CSG1105 Applied Communications 15
CSI1101 Computer Security 15
CSG1206 Operating Systems 15
CSG1207 Systems and Database Design 15
Year Two / Year Three Units
In the second year, students embark on their Major programs. Major programs consist of eight units (120 credit points) of study taken over two years. Students may complete one or two Major programs within theSchool of Computer and Information Science. If two majors from within the School of Computer and Information Science are selected, students must choose to complete a project sequence consisting of CSG2207 Project Methods and Professionalism and CSG3303 Project within one major only. Students complete CSG3204 Information Services Management and one elective unit, selected in conjunction with their Course Coordinator, in lieu of the project in their second major. Where an overlap in the two majors results in fewer than 240 credit points, substitute units must be approved by your Course Coordinator. A minimum of 210 credit points must be directly relevant to the major areas of study Students who have achieved a course weighted average of 65% at the end of second year (240 credit points) and achieved a Credit grade or better in CSG2207 Project Methods and Professionalism may apply to participate in an industry based full-year project. These students should complete CSG3305 Project 2 in lieu of an elective unit. Minor and elective programmes must be selected in consultation with your Course Coordinator
WORK INTEGRATED LEARNING
Students in this course have the opportunity to seek a Work Integrated Learning placement with and industry partner equivalent to one semester of fulltime study. Such placements are available to students who have: Successfully completed any prerequisite units, successfully completed at least two thirds of the requirements towards the degree and, have a Weighted average mark (WAM) of 65% or higher across their course, or have a WAM of 70% or higher for the two semesters preceding their application. Students who meet these criteria and who wish to participate in Work Integrated Learning must apply in writing to their Course Coordinator by the end of Week 9 of the Semester PRIOR to the intended placement. Students should seek the advice of the course Coordinator as to appropriateness of pursuing the work placement option within their course structure and also as to their eligibility to be considered. Selection will be based on academic performance, the application and a formal interview process. Students considering applying for Work Integrated Learning should note that participation may mean that they cannot complete the requirements for a double major or other potential unit set combinations within their courses. Successful applicants for work placement must enroll in and complete the requirements for CSI3345 Work Experience Project (for undergraduate students) or CSI5255 Work Experience Project (for postgraduate students). These are 60 credit point units and represent a full semester s study load. Students are advised NOT to enroll in any additional units while taking either of the Work Experience Project units.